Publications

If you need the full paper access of any paper, please feel free to send me a request via email.

2026

  1. Stacking-Based Heterogeneous Genetic Programming for Interpretable Credit Risk Evaluation
    Zixue Zhao, Qiao Lin, Yiran Li, Yue Li, and Tianxiang Cui
    Applied Soft Computing, Jan 2026

2025

  1. Exploring User Preferences for Museum Guides: The Role of Chatbots in Shaping Interactive Experiences
    Bingqing Chen, Ruoyu Wen, Shufang Tan, and Yue Li*
    In Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, Apr 2025
  2. Exploring and Modeling Gaze-Based Steering Behavior in Virtual Reality
    Xuning Hu, Yichuan Zhang, Yushi Wei, Yue Li, Wolfgang Stuerzlinger, and Hai-Ning Liang
    In Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, Apr 2025
  3. Creating Panorama Virtual Tour Systems for the Built Environment: A Practitioner Perspective
    Liang Li and Yue Li*
    In Advances in the Integration of Technology and the Built Environment, 2025
  4. Freestanding Transparent Organic–Inorganic Mesh E-Tattoo for Breathable Bioelectrical Membranes with Enhanced Capillary-Driven Adhesion
    Xiang Li, Junyi Zhang, Bo Shi, Yawen Li, Yanan Wang, Kexiang Shuai, Yue Li, Gege Ming, Tao Song, Weihua Pei, and Baoquan Sun
    ACS Applied Materials & Interfaces, Apr 2025
  5. ARTimeTravel: Understanding Spatial Changes in Heritage Sites Over Time through Web-Based Augmented Reality Serious Games
    Jiachen Liang, Gengyuan Zeng, Yue Li*, and Yiping Dong
    In Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, Apr 2025
  6. Augmented Reality Continuum: Categorising On-Site Digital Heritage Experiences
    Anna Vichnevetskaia, Yi-Wen Wang, Yue Li, and Nicholas Webb
    In Advances in the Integration of Technology and the Built Environment, 2025
  7. Grand Challenges in Immersive Technologies for Cultural Heritage
    Hanbing Wang, Junyan Du, Yue Li, Lie Zhang, and Xiang Li
    International Journal of Human–Computer Interaction, Mar 2025
  8. ResponsiveView: Enhancing 3D Artifact Viewing Experience in VR Museums
    Xueqi Wang, Yue Li*, Boge Ling, Han-Mei Chen, and Hai-Ning Liang
    IEEE Transactions on Visualization and Computer Graphics, May 2025
  9. The Effects of LLM-Empowered Chatbots and Avatar Guides on the Engagement, Experience, and Learning in Virtual Museums
    Shuhao Zhang, Mingge Ma, Yue Li*, Ka Lok Man, Jeremy Smith, and Yong Yue
    International Journal of Human–Computer Interaction, May 2025
  10. HeyThere: Design and Evaluation of an Augmented Reality Multiplayer Social Game:
    Wenxuan Zheng, Yuzheng Wu, Ziming Li, Yue Li, Diego Monteiro, and Hai-Ning Liang
    In Proceedings of the 20th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, 2025
  11. Voice of Artifacts: Evaluating User Preferences for Artifact Voice in VR Museums
    Bingqing Chen, Wenqi Chu, Xubo Yang, and Yue Li*
    Computers & Graphics, Dec 2025
  12. Pingjiang Mystery: A Map-based Board Game for Navigating the Ancient City of Suzhou
    Yanli Jiang, Jiachen Liang, Yingping Zhang, and Yue Li*
    2025
  13. User Acceptance of 720^∘ Virtual Tour Systems for Online Museum Experiences: Effects of Immersion, Interaction, and Personal Innovativeness
    Yue Li*, Jiachen Liang, Enhao Yang, and Hai-Ning Liang
    In Interactive Media for Cultural Heritage, 2025
  14. ArtifactVM: Exploring Culturally Meaningful Presentations and User Interactions in Virtual Museums
    Jiachen Liang, Yue Li*, Xueqi Wang, Yuexin Yao, Richard Koeck, and Hai-Ning Liang
    Digital Heritage, 2025
  15. Enhancing Authenticity in XR Heritage: Practitioner Insights and Preliminary Recommendations
    Anna Vichnevetskaia, Yi-Wen Wang, Nicholas Webb, and Yue Li
    The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, Oct 2025
  16. KaiBiLi: Gesture-Based Immersive Virtual Reality Ceremony for Traditional Chinese Cultural Activities
    Yiping Wu, Yue Li*, Eugene Ch’ng, Jiaxin Gao, and Tao Hong
    Visual Computing for Industry, Biomedicine, and Art, Oct 2025
  17. NanyinVR: Gesture-based Immersive Virtual Reality Game for Enhancing Learning of Ancient Chinese Music and Instruments
    Yiping Wu, Kai Chen, and Yue Li*
    2025
  18. XR Exhibit+: An AI-Enhanced XR Museum Guide Based on Constructivism and Connectivism Theories
    Gengyuan Zeng, Yuchen Yan, Wenqi Chu, Ningjia Duan, Qisheng Huang, Fanpei Liu, and Yue Li*
    2025
  19. Four-Dimensional Adjustable Electroencephalography Cap for Solid–Gel Electrode
    Junyi Zhang, Deyu Zhao, Yue Li, Gege Ming, and Weihua Pei
    Sensors, Jun 2025
  20. Comparing VR and AR in Cultural Heritage Active Learning: A Study Based on the Stimulus-Organism-Response Model and the Engagement Theory
    Jiayi Zhao, Jiachen Liang, Yue Li*, Cheng Zhang, and Yiping Dong
    Digital Heritage, 2025
  21. Towards Immersive Mixed Reality Street Play: Understanding Co-located Bodily Play with See-through Head-Mounted Displays in Public Spaces
    Botao Amber Hu, Rem RunGu Lin, Yilan Elan Tao, Samuli Laato, and Yue Li
    Proceedings of the ACM on Human-Computer Interaction, Oct 2025

2024

  1. Awkward or Acceptable? Understanding the Bystander Perspective on the Ubiquity of Cross Reality in Ambiguous Social Situations
    Bingqing Chen, Yue Li*, Botao Amber Hu, and Yilan Elan Tao
    In 2024 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), Oct 2024
  2. Data Cubes in Hand: A Design Space of Tangible Cubes for Visualizing 3D Spatio-Temporal Data in Mixed Reality
    Shuqi He, Haonan Yao, Luyan Jiang, Kaiwen Li, Nan Xiang, Yue Li, Hai-Ning Liang, and Lingyun Yu
    In Proceedings of the CHI Conference on Human Factors in Computing Systems, May 2024
  3. Exploring the Effects of Spatial Constraints and Curvature for 3D Piloting in Virtual Environments
    Xuning Hu, Xinan Yan, Yushi Wei, Wenxuan Xu, Yue Li, Yue Liu, and Hai-Ning Liang
    In 2024 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), Oct 2024
  4. On Intent Inclusivity in Spontaneous Cross Realities
    Botao Amber Hu, Yilan Elan Tao, Rem RunGu Lin, and Yue Li
    In 2024 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), Oct 2024
  5. Blending Social Interaction Realms: Harmonizing Online and Offline Interactions through Augmented Reality
    Guanxuan Jiang, Yuyang Wang, Yue Li, Nafise Sadat Moosavi, and Pan Hui
    In Proceedings of the 17th International Symposium on Visual Information Communication and Interaction, Dec 2024
  6. ChemistryVR: Enhancing Educational Experiences through Virtual Chemistry Lab Simulations
    Guanxuan Jiang, Xuansheng Xia, Yue Li*, Hai-Ning Liang, and Pan Hui
    In SIGGRAPH Asia 2024 Educator’s Forum, Dec 2024
  7. Is VR Always a Better Choice? Investigating the Effects of Game Modes and Role-Playing on Fire Escape Simulation Training
    Zelin Jiang, Shuhao Zhang, Yue Li*, Ka Lok Man, Yong Yue, and Jeremy Smith
    In 2024 10th International Conference on Virtual Reality (ICVR), Jul 2024
  8. Examining the Use of \emphDanMu for Crowdsourcing Control in Virtual Gatherings
    Yue Li, Teng Ma, Ziming Li, and Hai-Ning Liang
    International Journal of Human–Computer Interaction, Jul 2024
  9. MemoryVR: Collecting and Sharing Memories in Personal Virtual Museums
    Jiachen Liang, Yue Li*, Xueqi Wang, Ziyue Zhao, and Hai-Ning Liang
    In 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), Mar 2024
  10. User-Defined Gesture Interactions for VR Museums: An Elicitation Study
    Qianru Liu, Yue Li*, Bingqing Chen, Huiyue Wu, and Hai-Ning Liang
    In 2024 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), Oct 2024
  11. Exploring Controller-based Techniques for Precise and Rapid Text Selection in Virtual Reality
    Jianbin Song, Rongkai Shi, Yue Li, BoYu Gao, and Hai-Ning Liang
    In 2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR), Mar 2024
  12. Hands-Free Multi-type Character Text Entry in Virtual Reality
    Tingjie Wan, Rongkai Shi, Wenge Xu, Yue Li, Katie Atkinson, Lingyun Yu, and Hai-Ning Liang
    Virtual Reality, Mar 2024
  13. MagicMap: Enhancing Indoor Navigation Experience in VR Museums
    Xueqi Wang, Yue Li*, and Hai-Ning Liang
    In 2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR), Mar 2024
  14. The Second Joint Workshop on Cross Reality
    Nanjia Wang, Yue Li, Francesco Chiossi, Fabian Pointecker, Lixiang Zhao, and Daniel Zielasko
    2024
  15. Vanti: A Novel Interaction Design for Immersive VR Walking Tours
    Xiaojie Wang and Yue Li*
    In 2024 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), Oct 2024
  16. Evaluating and Modeling the Effect of Frame Rate on Steering Performance in Virtual Reality
    Yushi Wei, Rongkai Shi, Anil Ufuk Batmaz, Yue Li, Mengjie Huang, Rui Yang, and Hai-Ning Liang
    IEEE Transactions on Visualization and Computer Graphics, 2024
  17. Exploring and Modeling Directional Effects on Steering Behavior in Virtual Reality
    Yushi Wei, Kemu Xu, Yue Li, Lingyun Yu, and Hai-Ning Liang
    IEEE Transactions on Visualization and Computer Graphics, Nov 2024
  18. Covisit\textsuperscriptVM : Cross-Reality Virtual Museum Visiting
    Xuansheng Xia, Yue Li*, and Hai-Ning Liang
    In 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), Mar 2024
  19. HeritageSite AR: Design and Evaluation of a Mobile Augmented Reality Exploration Game for a Chinese Heritage Site
    Ningning Xu, Yue Li*, Jiachen Liang, Kexiang Shuai, Yuwen Li, Jiaqi Yan, Cheng Zhang, and Yiping Dong
    Journal on Computing and Cultural Heritage, Oct 2024
  20. Exploring Embodied Asymmetric Two-Handed Interactions for Immersive Data Exploration
    Haonan Yao, Lixiang Zhao, Hai-Ning Liang, Yu Liu, Yue Li, and Lingyun Yu
    In Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, May 2024
  21. Textual Information Presentation in Virtual Museums: Exploring Environment-, Object-, and User-based Approaches
    Yuexin Yao and Yue Li*
    In 2024 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), Oct 2024
  22. Understanding User Experience, Task Performance, and Task Interdependence in Symmetric and Asymmetric VR Collaborations
    Shuhao Zhang, Yue Li*, Ka Lok Man, Jeremy S. Smith, and Yong Yue
    Virtual Reality, Dec 2024
  23. AirWhisper: Enhancing Virtual Reality Experience via Visual-Airflow Multimodal Feedback
    Fangtao Zhao, Ziming Li, Yiming Luo, Yue Li, and Hai-Ning Liang
    Journal on Multimodal User Interfaces, Aug 2024
  24. Enhancing Virtual Reality Experience: Cognitive Fulfilment’s Impact on Customer Attitude
    Weihan Liang, Yue Li, and Jiyao Xun
    In International Conference on Entrepreneurship, Technology and Social Sciences 2024, 2024
  25. Towards Modelling Human Driving: Testing the Influence of Driving Mode and Distraction Types in a VR Simulator
    Jiacheng Liu, Yue Li, and Fan Zhang
    In Proceedings of the Twelveth International Symposium of Chinese CHI, 2024
  26. Digital Corpse Donator: A Caring Digital Burial Process
    Fangze Qiu and Yue Li*
    In Proceedings of the Twelveth International Symposium of Chinese CHI, 2024
  27. Eyes in the Sky
    Xueqi Wang and Yue Li*
    In Proceedings of the Twelveth International Symposium of Chinese CHI, 2024
  28. MemoryVR: Collecting and Sharing Memories in Personal Virtual Museums
    Jiachen Liang, Yue Li*, Xueqi Wang, Ziyue Zhao, and Hai-Ning Liang
    In 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), Mar 2024

2023

  1. HapticBox: Designing Hand-Held Thermal, Wetness, and Wind Stimuli for Virtual Reality
    Kedong Chai, Yue Li*, Lingyun Yu, and Hai-Ning Liang
    In 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), Mar 2023
  2. AR.S.Space: An AR Casual Game for Social Engagement in Work Environments
    Boyuan Chen, Junkun Long, Wenxuan Zheng, Yuzheng Wu, Ziming Li, Yue Li, and Hai-Ning Liang
    In 2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), Oct 2023
  3. Hanfu AR: Digital Twins of Traditional Chinese Costumes for Augmented Reality Try-On Systems
    Yukun Fu and Yue Li*
    In 2023 IEEE 47th Annual Computers, Software, and Applications Conference (COMPSAC), Jun 2023
  4. Avatar Type, Self-Congruence, and Presence in Virtual Reality
    Tianqi Huang, Yue Li*, and Hai-Ning Liang
    In Proceedings of the Eleventh International Symposium of Chinese CHI, Nov 2023
  5. Easy Induction: A Serious Game Using Participatory Design
    Yuwen Li, Yue Li*, Jiachen Liang, and Hai-Ning Liang
    In Computer-Human Interaction Research and Applications, 2023
  6. Factors Influencing Engagement in Hybrid Virtual and Augmented Reality
    Yue Li*, Eugene Ch’ng, and Sue Cobb
    ACM Transactions on Computer-Human Interaction, Aug 2023
  7. Understanding the Needs of Virtual Reality for Learning and Teaching: A User-Centered Approach
    Yue Li*, Jiachen Liang, Yuang Zhou, Cheng Zhang, Yong Yue, and Hai-Ning Liang
    In 2023 3rd International Conference on Educational Technology (ICET), Sep 2023
  8. A Study of Zooming, Interactive Lenses and Overview+Detail Techniques in Collaborative Map-based Tasks
    Yu Liu, Zhichao Zhang, Yushan Pan, Yue Li, Hai-Ning Liang, Paul Craig, and Lingyun Yu
    In 2023 IEEE 16th Pacific Visualization Symposium (PacificVis), Apr 2023
  9. Interactive Visualization of Sport Climbing Data
    Fangze Qiu and Yue Li*
    In Human-Computer Interaction – INTERACT 2023, 2023
  10. Expanding Targets in Virtual Reality Environments: A Fitts’ Law Study
    Rongkai Shi, Yushi Wei, Yue Li, Lingyun Yu, and Hai-Ning Liang
    In 2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), Oct 2023
  11. Effects of Object Complexity in Occlusion, Structure, and Texture on 3D Virtual Object Observation in Virtual Reality
    Kexiang Shuai, Yue Li*, and Hai-Ning Liang
    In 2023 Asia Conference on Cognitive Engineering and Intelligent Interaction (CEII), Dec 2023
  12. Comparative Analysis of Artefact Interaction and Manipulation Techniques in VR Museums: A Study of Performance and User Experience
    Yifan Wang, Yue Li*, and Hai-Ning Liang
    In 2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), Oct 2023
  13. Evaluating User Performance, Workload, and Presence of Virtual Reality Questionnaires Using Joystick and Raycasting Selection Techniques
    Xingbo Wei and Yue Li*
    In Proceedings of the 2023 7th International Conference on Virtual and Augmented Reality Simulations, Mar 2023
  14. Predicting Gaze-based Target Selection in Augmented Reality Headsets Based on Eye and Head Endpoint Distributions
    Yushi Wei, Rongkai Shi, Difeng Yu, Yihong Wang, Yue Li, Lingyun Yu, and Hai-Ning Liang
    In Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, Apr 2023
  15. Cross-Reality Interaction and Collaboration in Museums, Education, and Rehabilitation
    Xuansheng Xia, Jiachen Liang, Ruixiang Zhao, Ziyue Zhao, Mingze Wu, Yue Li*, and Hai-Ning Liang
    In 2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), Oct 2023
  16. CubeMuseum AR: A Tangible Augmented Reality Interface for Cultural Heritage Learning and Museum Gifting
    Ningning Xu, Yue Li*, Xingbo Wei, Letian Xie, Lingyun Yu, and Hai-Ning Liang
    International Journal of Human–Computer Interaction, 2023
  17. Enabling Transcranial Electrical Stimulation via STI01: Experimental Simulations and Hardware Circuit Implementation
    Guanjie Xu, Gaomin Su, Hao Fang, and Yue Li*
    In 2023 5th International Conference on Electronic Engineering and Informatics (EEI), Jun 2023
  18. HeritageSite AR: An Exploration Game for Quality Education and Sustainable Cultural Heritage\ding81
    Ningning Xu, Jiachen Liang, Kexiang Shuai, Yuwen Li, and Jiaqi Yan
    In Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, Apr 2023
  19. Towards Cross-Reality Interaction and Collaboration: A Comparative Study of Object Selection and Manipulation in Reality and Virtuality
    Shuhao Zhang, Yue Li*, Ka Lok Man, Yong Yue, and Jeremy Smith
    In 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), Mar 2023
  20. LeanOn: Simulating Balance Vehicle Locomotion in Virtual Reality
    Ziyue Zhao, Yue Li*, and Hai-Ning Liang
    In 2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), Oct 2023
  21. TeleSteer: Combining Discrete and Continuous Locomotion Techniques in Virtual Reality
    Ziyue Zhao, Yue Li*, Lingyun Yu, and Hai-Ning Lianq
    In 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), Mar 2023

2022

  1. Cultural Heritage Assets Optimization Workflow for Interactive System Development
    Kedong Chai and Yue Li*
    In 2022 IEEE 46th Annual Computers, Software, and Applications Conference (COMPSAC), Jun 2022
  2. DARC: A Visual Analytics System for Multivariate Applicant Data Aggregation, Reasoning and Comparison
    Yihan Hou, Yu Liu, He Wang, Zhichao Zhang, Yue Li, Hai-Ning Liang, and Lingyun Yu
    Pacific Graphics Short Papers, Posters, and Work-in-Progress Papers, 2022
  3. A Framework for Sharing Cultural Heritage Objects in Hybrid Virtual and Augmented Reality Environments
    Yue Li* and Eugene Ch’ng
    In Visual Heritage: Digital Approaches in Heritage Science, 2022
  4. Student Engagement in Software Engineering Group Projects: An Action Research Study
    Yue Li*, Soon Phei Tin, and Charlie Reis
    In Proceedings of the 2022 5th International Conference on Education Technology, Jun 2022
  5. Student Engagement in Software Engineering Group Projects: An Action Research Study
    Yue Li*, Soon Phei Tin, and Charlie Reis
    In Proceedings of the 2022 5th International Conference on Education Technology Management, Dec 2022
  6. Cross-Cultural Factors Influencing the Adoption of Virtual Reality for Practical Learning
    Diego Monteiro, Teng Ma, Yue Li, Zhigeng Pan, and Hai-Ning Liang
    Universal Access in the Information Society, Nov 2022
  7. Examining Cross-modal Correspondence between Ambient Color and Taste Perception in Virtual Reality
    Zhen Wu, Rongkai Shi, Ziming Li, Mengqi Jiang, Yue Li, Lingyun Yu, and Hai-Ning Liang
    Frontiers in Virtual Reality, Dec 2022
  8. ChemistryVR: Simulating Chemistry Experiments in Virtual Laboratories
    Xuansheng Xia, Guanxuan Jiang, Yue Li*, and Hai-Ning Liang
    In 2022 IEEE International Conference on Virtual Reality and Visualization (ICVRV), 2022
  9. User Retention of Mobile Augmented Reality for Cultural Heritage Learning
    Ningning Xu, Yue Li*, Jie Lin, Lingyun Yu, and Hai-Ning Liang
    In 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), Oct 2022
  10. Exploratory 3D Virtual Classrooms for Online Learning and Teaching
    Yuang Zhou, Jiarui Chen, Yinuo Wang, Yue Li*, Cheng Zhang, Yong Yue, and Hai-Ning Liang
    In 2022 IEEE International Conference on Virtual Reality and Visualization (ICVRV), 2022

2021

  1. Effect of Visual Cues on Pointing Tasks in Co-located Augmented Reality Collaboration
    Lei Chen, Yilin Liu, Yue Li, Lingyun Yu, BoYu Gao, Maurizio Caon, Yong Yue, and Hai-Ning Liang
    In Symposium on Spatial User Interaction, Nov 2021
  2. CubeMuseum: An Augmented Reality Prototype of Embodied Virtual Museum
    Yue Li*, Lingyun Yu, and Hai-Ning Liang
    In 2021 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), Oct 2021
  3. Presence and Communication in Hybrid Virtual and Augmented Reality Environments
    Yue Li*, Eugene Ch’ng, Sue Cobb, and Simon See
    PRESENCE: Virtual and Augmented Reality, Dec 2021

2020

  1. The Effects of VR Environments on the Acceptance, Experience, and Expectations of Cultural Heritage Learning
    Eugene Ch’ng, Yue Li, Shengdan Cai, and Fui-Theng Leow
    Journal on Computing and Cultural Heritage, Feb 2020
  2. Digital Campus with Virtual Reality: From Immersive Visualization to Interactive Experience
    Yue Li*, Qilei Sun, Cheng Zhang, Eng Gee Lim, Hai-Ning Liang, and Yong Yue
    In CCSAT’20, 2020

2019

  1. Appropriate Control Methods for Mobile Virtual Exhibitions
    Yue Li*, Paul Tennent, and Sue Cobb
    In VR Technologies in Cultural Heritage, 2019
  2. Enhancing VR Experiential Learning through the Design of Embodied Interaction in a Shared Virtual Environment
    Yue Li*, Teng Ma, and Eugene Ch’ng
    2019

2018

  1. A Comparison of the Capacities of VR and 360-Degree Video for Coordinating Memory in the Experience of Cultural Heritage
    Shengdan Cai, Eugene Ch’ng, and Yue Li
    In 2018 3rd Digital Heritage International Congress (DigitalHERITAGE) Held Jointly with 2018 24th International Conference on Virtual Systems & Multimedia (VSMM 2018), Oct 2018
  2. Multiuser Interaction with Hybrid VR and AR for Cultural Heritage Objects
    Yue Li*, Eugene Ch’ng, Shengdan Cai, and Simon See
    In 2018 3rd Digital Heritage International Congress (DigitalHERITAGE) Held Jointly with 2018 24th International Conference on Virtual Systems & Multimedia (VSMM 2018), Oct 2018